DEMO REEL SHOT BREAKDOWNS
TRANSFORMERS 4 : AGE OF EXTINCTION
Compositing: Pulled green screen keys for foreground plates, fully integrated and projected digital matte paintings and effects with native stereo live action plates. This required a full understanding of native stereo compositing, color correction, black level adjustment, rig removal, stereo re-projections, ocula, roto/paint and tracking.
Compositing: Pulled green screen keys for foreground plates, integrated practical police car crashes by painting out air cannons and crews and then integrating live action practical effects with live action background plates. Comped in car chase green screen foreground plates with window projection backgrounds. Painted out stunt wires as well as set lighting from behind trees. This required a full understanding of green screen compositing, projections, color correction, black level adjustment, rig removal, roto/paint, tracking as well as retiming plates and removing retime artifacts.
Compositing: Fully integrated a CG snake, spark effects and flames into live action plates and a performed a face morph. This required a full understanding of compositing, color correction, black level adjustment, roto/paint, tracking, 3D to 2D reconciliation and morphing using spline warps.
THE AMAZING SPIDERMAN
Compositing Pulled green screen keys, for shattering glass, fully integrated CG characters into all CG environments or live action plates, added CG webs, and effects into live action native stereo plates which required a full understanding of color correction, black level adjustment, rig removal, roto/paint and tracking as well as retiming plates and removing retime artifacts.
THE GREEN LANTERN
Compositing: Pulled green screen keys, fully integrated CG characters, performed body replacement with animated CG digi-doubles and effects into live action plates which required a full understanding of color correction, black level adjustment, rig removal, roto/paint and tracking. Look developed and implemented looks for energy constructs for jets and fist. Was responsible for look of disintegrating jet energy constructs for final battle sequence.
Compositing: Removed buildings, power lines and cars from practical plates to create a civil war period feel, enhanced pyrotechnics to create a moving explosion through a railcar.
KNIGHT AND DAY
Compositing: Keyed out difficult foreground green screens to preserve fine details in hair, used solved cameras to project windshield elements to create a windshield where there was none, added muzzle flashes and integrated background plates with live action plates.
Compositing: clean plated the background in order to replace RDJ’s practical suit from the neck down with a fully integrated and animated cg suit.
A NIGHTMARE ON ELM STREET
Compositing: Keyed Freddy Kruger from green screen, conformed three plates according to editorial’s cut for the timing of the reflection in the mirror and plate prep work to hand off to the senior compositor for the shot.
PERCY JACKSON AND THE OLYMPIANS: THE LIGHTNING THIEF
Compositing: placed all smoke fireball and flame elements using Nukes 2.5 D system by projecting elements onto cards and geometry in 3D space, animated interactive lighting on chasm walls by animating a noise pattern and projecting it on geometry, animated a matte painted sky and projected clouds in 3D space, integrated boat wake and backgrounds with live action plates integrated The MPC CG characters with live action footage and replaced Percy’s practical sword with a CG sword.
THE LAST AIRBENDER
Compositing: Keyed foreground actor from a difficult practical plate and integrated practical snow and CG ice chips and rain as well as animated matte painted cracks, and noise generated beams to create BG environments to comp the practical foregrounds into.
Plate Prep/Roto/Paint: Performed plate prep roto/paint/keys and matte painting integration for the two water shots.
ALVIN AND THE CHIPMUNKS 2: THE SQUEAKQUEL
BG Prep (Roto/Paint/Rig removal): painted out wires, removed rigs, prepped green screen shots, rotoscoped elements, conformed plates for seamless camera move merging interior and exterior limo plates.
LAND OF THE LOST
BG Prep (Roto/Paint/Rig removal): painted out wires, removed rigs, prepped green screen shots, rotoscoped elements, removed c-stands left in shots, created clean plates, removed practical sleestacks and fixed practical lighting errors.
Compositing: replaced practical bulbs with practical flame elements and integrated them into the shots, comped in practical steam and created CG tracked in steam and integrated the steam elements into the shots, removed stop motion rigs and all seams on puppet’s faces using Furnace’s wire removal tools and other 2D techniques.
Roto/Paint: removed face seams from all shots assigned as well as rotoscoped any elements senior compositors requested.